Coming from doing a lot of Python, the strict typing was fabulous to use. That and "go vet" caught so many errors. I found I could write quite complex "script" programs without any unit tests and they would work! (mostly)
Another thing from Python is that the concurrency is much more a part of the core language than in Python. In Python, to do several things at once I'd have to set up a queue for interprocess communications and import more libraries for threading. In Go, all that stuff just happens!
The dependency thing is currently "in progress" to be fixed, I've just converted a project over to having a "go.mod" file which is now working nicely for go 1.11 and this does seem slightly better.
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