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Higher-Order Blueprint

Toru Hisai on May 01, 2019

In this article, we'll see how higher-order/functional programming can be done with Blueprint on Unreal Engine 4. Actor as an Environment...
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Eric B

Some things are best done in code. If you're running a blueprint "function" that requires spawning an otherwise useless Actor, you've probably found something that is far better done in code than in Blueprint.

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Toru Hisai

Yeah, this is an experiment to see the limit of Blueprint. I’m also a programmer, so it’s much easier to code in C++ to me:)