Thanks! Another fun challenge would be to add a timing function lerp, similar to cubic-bezier(x1, y1, x2, y2) to vary the speed over the course of the duration. It's a leap forward in complexity but quite doable.
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Thanks! Another fun challenge would be to add a timing function lerp, similar to cubic-bezier(x1, y1, x2, y2) to vary the speed over the course of the duration. It's a leap forward in complexity but quite doable.