I created LuaConsole to address some pitfalls Lua can have. The packaged CLI is just terrible and functions sporadically when combined with multiple different switches. You can't capture output easily due to copyright messages. My aspiration for the project was to also replace bash and batch in my image. That got as far as relying on exec() to do everything, so I focused on making Lua great with a powerful REPL environment and tons of switches for endless possibilities. Lua isn't dying on my watch!
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I created LuaConsole to address some pitfalls Lua can have. The packaged CLI is just terrible and functions sporadically when combined with multiple different switches. You can't capture output easily due to copyright messages. My aspiration for the project was to also replace bash and batch in my image. That got as far as relying on exec() to do everything, so I focused on making Lua great with a powerful REPL environment and tons of switches for endless possibilities. Lua isn't dying on my watch!