Thomas Leathers
Hi, I'm Thomas, chief developer of the SBTCVM project, and all around artist and programmer. I do have more of an understanding of balanced ternary than most i would say.
GitHub Repositories
Zoxenpher
A python/pygame gopherspace client, in the style of a retro desktop GUI.
Python • 13 stars
Desutezeoid
arbitrary point and click adventure game engine written in python and pygame. xml driven.
Python • 7 stars
Strazoloid-windowing-framework
Strazoloid is a virtual window manager for pygame applications & games. Useful for creating custom multi-window enviornments. such as with many 2D simulation games.
Python • 2 stars
Floored-Square-Simple-Synth
A suite of array-based software synthesizers for chiptune-esq music. written in python.
Python • 1 star
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Skills/Languages
python
SBTCVM Assembly
SSTNPL
others
balanced ternary computing
2D game programming
pygame programming
Currently learning
3D game development in Godot
Currently hacking on
the biggest project i work on is by Far SBTCVM, a balanced ternary virtual machine written in python. Complete with custom 2 programming languages: SBTCVM assembly and SSTNPL.
I also work on other python projects of varying sizes. such as my point and click adventure game engine: "Desutezeoid", and i also have a small suite of software chiptune synths called "Floored Square Simple Synth".
Ive also written several adventure and other games, and even a gopherspace client called zoxenpher.
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