Nope HTML is not a programming language.
Designers who work with HTML are generally considered front-end developers. As such, it can be misleading to label HTML as a programming language. Sure, it describes rules for computer code that developers have to follow when writing their own code – but ultimately coding requires more than just writing HTML.
It also requires a deeper understanding of how everything works together to create complex programs and websites. Not everyone needs to understand how programming works; we all need HTML, however. Anybody who wants to build even a basic website will require some knowledge of HTML.
At its core, you don’t need any special training beyond that required by your browser or word processor so long as you remember these three things:
1.) Everything is case sensitive;
2.) Tags must be closed properly;
3.) There’s no closing tag for the body element. Beyond that, there are plenty of opportunities to learn more about HTML5 and start using it in ways that go far beyond building static pages.
But calling HTML a programming language gives short shrift to what these tags can do on both big and small screens alike.
It might technically be accurate, but at best it misleads beginners into thinking they already know what they need to know about web design — where precisely isn’t helpful — and at worst does real harm by discouraging people from developing those skills further. Let’s do our bit to give credit where credit is due: Calling HTML a programming languagewould only make sense if we called spoken English a programming language too because much of written English resembles something you’d write on paper while giving instructions.
Besides, once you’ve learned good coding practices during your studies, making sure your code remains valid becomes second nature and requires very little effort. The same goes for CSS: whether we’re talking about styling an element via inline CSS rules or a standalone .css file, each case has its upsides and downsides (inline styles are more readable but less reusable whereas external stylesheets are more reusable but harder to maintain); therefore, it makes sense why both approaches are used today in professional projects for each specific task.
Yes, there might be 10 different ways to accomplish something using web technologies and 1 approach might be considered better than others from certain points of view; however, if they all technically achieve the same result (that is, they meet defined specifications) then there’s no reason to argue which way should be preferred over others. A dynamic web page containing a list of data retrieved from local storage or database can do everything which a desktop application can do, right? Why should we bother replacing technology with technology?
Most of us have programmed at some point in our lives, but few of us realize that writing web pages involves very little code. HTML allows you to write web pages by simply typing words into text boxes—you don’t need to understand how those words are translated into the code that browsers understand. In fact, for basic formatting tasks, your HTML might contain only a few lines of actual code. True programming languages (like C++ or Java) will give you far more control over how your page looks and behaves, and they tend to be used by skilled programmers who want greater flexibility when building websites.
But even if you have a strong understanding of HTML, it won’t teach you much about creating programs—and it certainly won’t teach you all there is to know about creating a successful business. Any programmer can write Hello World! in HTML, but whether or not their website attracts visitors has nothing to do with their skills as an HTML coder.
If your goal is to build anonline business, learning how to program isn’t enough; instead, look at something like learning to create WordPress themes as one part of your website creation process. While great designers know CSS like the back of their hands, excellent designers also understand user experience (UX), interaction design (IDX), branding, and marketing—all areas where CSS knowledge alone falls short.
If you want to build something that keeps track of user input or changes based on previous behavior, you won’t be able to do it in HTML alone. To learn about real programming languages and how they can help your business, check out the How To Learn Code Or, head over to Codecademyor Treehouse and take one of their free course paths.
Learning how to codeisn’t hard; you might even find yourself having fun.
If you still feel at sea when it comes to HTML versus programming languages, consider flipping through an introductory book on them (one aimed at beginners) while still taking notes as you look through an introductory book on HTML. After all, knowledge is power!
If you assume that one line of code = one line of HTML, there are over 230 lines. This would make HTML about 200x more complex than it needs to be for something as simple as displaying text on a page. And that’s just if you include markup and CSS! There are many times when an extra few lines of code can result in hundreds or thousands of extra dollars charged by developers (extra #points!). Even if your project is on a budget or you plan to DIY your website, remember that it’s often worth paying someone else to do things right so they don’t need fixing later.
It’s tempting to think I know HTML, so I can just do it myself! but trust us: things like web design, WordPress, and content management systems will probably make your life easier—not to mention making sure everything looks exactly how you want from desktops down to smartphones. And if the content really isn’t what excites you? Huge online marketplaces like Upwork mean you have access to freelancers who can knock out high-quality copy at cheap rates.
You have no idea how much time even easy edits save; it’s beyond time saved, to time gained – because every minute editing copy rather than writing means a hundred minutes available for development or marketing! In other words: sometimes spending money saves time. Or… um… spending money helps build your business faster. Either way. What were we talking about again? Oh yes, HTML versus content strategy and CMSes: spend money upfront to help you save money later with better tools that aren’t too complicated. We promise — we’re fun at parties, too!
HTML4 vs. HTML5 Both HTML4 and HTML5 are standard languages used to create websites for any device – PC, Mac, tablet, or smartphone. However, these two versions are very different from each other. In fact, they’re almost like two different languages, says Nick Finck of The Nerdery. After all, they have different ways of doing many things and they can’t communicate with each other.
When you create your firstwebsite usingHTML4 (which was released in 1997), it won’t work on devices that use HTML5 (released in 2014). As a result, you have to either re-create your website or convert it from one version to another so that it can work for both older and newer devices. What do you think about HMTL4? Is it as good as HTML5? Let us know. We would love to hear from you! Please share your views via the comments below. Thanks!
The real answer to why HTML isn’t a programming language, especially in 2016, has less to do with HTML and more to do with CSS, XML, and XHTML. To start, let’s acknowledge that for many of us, these names are interchangeable; some people use XML interchangeably with XHTML. If you have experience with web design or development, it may seem like a throwaway statement but XML and XHTML are completely different things – they may look similar at first glance but they have very different meanings.
And yes, if you’re familiar with software development then these concepts will be very familiar to you. So what exactly does any of this mean? And how does it relate to why HTML5 is not a programming language? Let me explain… In order to answer why HTML is not a programming language, we need to take a step back and address two different questions: First, what makes a programming language a programming language? Second, how can we define each of these languages in such as way as to differentiate them from one another?
Ultimately, I believe there are three characteristics that describe an ideal software development tool. Those characteristics might sound abstract now but I think you’ll agree by the end that they’re fairly straightforward once explained.
Without further ado, here’s my definition of a programming language. A programming language should give programmers (1) a rigid syntax, (2) an integrated set of core libraries, and (3) powerful data structures – all with the goal of making writing applications easier than using lower-level code. Now let’s compare HTML to each characteristic defined above… First, does HTML give programmers a rigid syntax? Well technically speaking it doesn’t really matter because nobody writes raw HTML files anymore (well… perhaps except for my wife who uses Markdown); every bit of static content on your website lives inside something called markup; and depending on your choice – whether you use HAML/SCSS/etc.
What are Programming Languages? A programming language is anartificial language designed to communicate instructions to machines, particularly computers. Programming languages can be used to create programs that control the behavior of a machine, to express algorithms precisely, or as a mode of human communication. Many programming languages have some form of written specification of their syntax (form) and semantics (meaning).
Some languages are defined by a specification document (for example, PostScript and Fortran), while others are defined by their implementation (for example, Common Lisp and Scheme). The earliest programming languages predate even modern computers—the first being designed in 1950 for use with manual mechanical calculators.
More practical applications were developed by the 1960s: an online computer communications system was created for Washington DC’s subway system in 1967. Early high-level programming languages used to program computers were assembly language, used mostly on mainframes; and BASIC, originally standing for Beginner’s All-purpose Symbolic Instruction Code (which became Beginner’s All-purpose Symbolic Instruction Code Instrumentation Computer) but later backronym Beginner’s All-purpose Symbolic Instruction Code because it was also interpreted as Beginners Always Steal Computer if typed using upper case letters.
From around 1980 onward, however, new paradigms began to appear: visual basic gave way to Java. In general terms, most programmers agree on some standard set of criteria for evaluating programming languages. These include static type checking and automatic memory management, features from functional programming languages such as lambda expressions; although such features now commonly appear in mainstream OO programming languages too.
Strongly typed imperative languages like C++ maintain state information about variables locally to functions, whereas weaker dynamic typing may allow state information to vary over time or between calls.
Static typing allows for good runtime error detection but makes code more difficult to refactor after changes than does dynamic typing which generally has fewer compile-time errors but poorer runtime error detection capabilities – there may be a performance tradeoff here too . It should be noted that there are many in-between combinations of these language characteristics such as Scala – whilst strong statically checked you can define types dynamically at run time.
So what do we mean when we talk about object-oriented languages? Well OOP defines how we structure our programs into reusable components called objects. Objects carry out tasks and provide services to other objects via interfaces based on methods or messages. OOP has three core principles: encapsulation, polymorphism, and inheritance. Encapsulation means that the properties of an object are stored inside its definition (or body).
This mechanism supports data hiding, one of OOP’s fundamental principles. Other users only need to know what goes into an object to use it; they don’t need to know how it works internally or how to modify its functionality during execution. Polymorphism means that objects share common functionality through inheritance by defining common parent classes.
If a child object belongs to a parent class, it gains all of that parent’s attributes and can process those attributes in any way. Inheritance enables developers to reuse old code and design new programs in terms of a higher-level object. Inheritance is often considered OOP’s most important feature.
Writing an entire application without inheritance would be very time-consuming as every function would need to be coded by hand. Unfortunately, inheritance can cause unexpected problems, some of which we see frequently in production environments. That’s why it’s important to know how to manage and apply inheritance wisely.
One last thing: there are two types of object orientation: single and multiple. Single object-orientation uses inheritance within a single entity, i.e., a single namespace. Multiple object-orientation includes both groups of related entities (i.e., namespaces) as well as both unrelated entities in an inheritance hierarchy, sometimes referred to as mixins since they add functionality without introducing further dependencies on each other or their environment.
Given that, what is a programming language? We are not sure of an exact description or a consensus definition but we know a programming language as an artificial, human-readable computer language designed to express computations. Unlike natural languages such as English, programming languages are designed to be used by machines, rather than by people.
Some programming languages are purely textual; other programs use additional types of syntax beyond text including graphics (as in PostScript) and multi-media extensions (as in HTML). However, most modern programming languages exist primarily for humans to read and write (English keywords and punctuation marks); it is only secondarily that they serve as vehicles for computers to perform computations.
Originally, all XHTML required was that document elements be nested correctly. Since then, though, XHTML has undergone many changes and rewrites which are too numerous to mention here, but what remains unchanged is that documents require an outside programming language to accomplish something productive. In conclusion: despite its name, HTML isn’t a programming language.