I am honestly not too sure, but the basic idea is there's an infinite loop with i starting at 0 and incrementing each time, and each byte of audio data is somehow derived from i.
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Play procedurally generated music! Here's a cool command I found earlier today:
(It also works on Mac, but you have to install something called "sox" (
brew install sox
) and replaceaplay
withplay -c1 -b8 -eunsigned -traw -r8k -
.)What sorcery is this. Care to explain what is going on? :O
I am honestly not too sure, but the basic idea is there's an infinite loop with i starting at 0 and incrementing each time, and each byte of audio data is somehow derived from i.