If you can turn an if/else into a switch, it's probably better as an object.
const NAILED_IT = "Nailed It! :partying_face:"; const PASSED = "Passed :dancer:"; const BARELY_SURVIVED = "Barely Survived :relieved:"; const FAILED = "Failed :cry:"; const gradeMap = { 'A+': NAILED_IT, 'A': PASSED, 'B+': PASSED, 'B': PASSED, 'C': BARELY_SURVIVED, 'D': FAILED, 'F': FAILED } return gradeMap[grade]
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If you can turn an if/else into a switch, it's probably better as an object.