Do something with real-time 3D graphics. In the past I've been part of a graphics engine project as a mod for a game, but due to my knowledge I mainly did HLSL/GLSL and didn't really dive into the C++ code (which I had to, to implement extern parameters). I really want to do something from scratch, especially since I had toyed with an HDR pipeline before, but didn't go through since the core game (and graphics mod) wasn't implemented with that in mind.
I did come with concrete results such as this Lens Flare, though, which I'm pretty proud. If I could code a realistic Earth sim I'd be very proud of myself.
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Do something with real-time 3D graphics. In the past I've been part of a graphics engine project as a mod for a game, but due to my knowledge I mainly did HLSL/GLSL and didn't really dive into the C++ code (which I had to, to implement extern parameters). I really want to do something from scratch, especially since I had toyed with an HDR pipeline before, but didn't go through since the core game (and graphics mod) wasn't implemented with that in mind.
I did come with concrete results such as this Lens Flare, though, which I'm pretty proud. If I could code a realistic Earth sim I'd be very proud of myself.