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re: Three Months In VIEW POST

FULL DISCUSSION
 

What kind of troubles are you having with C#?

Language itself, or the Godot bindings?

 

The Godot bindings, mainly generics and having to call CallDefered in some unexplained cases.
Though, at the time of writing this post I was using the 3.1 version of Godot, and things have improved dramatically since.

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