I think a lot of studios just develop for Windows, and have never even considered a cross-platform option.
They do, but as long as they're not being actively hostile toward Linux, they will usually run just fine these days. The compatibility layers have come a super-long way in recent years. Steam's Proton runtime is fantastic. I could play Borderlands 3 with no problem on the weekend it launched on Steam. Lutris is sort of an "environment manager" and game launcher for Wine, so each game installed through it can have its own, totally isolated Wine config tailored to any of the oddities or optimizations for that particular game, and the community is large enough that odds are good there's already a config for any given game you want to play (and the few that I haven't found work just fine with the stock Wine setup).
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They do, but as long as they're not being actively hostile toward Linux, they will usually run just fine these days. The compatibility layers have come a super-long way in recent years. Steam's Proton runtime is fantastic. I could play Borderlands 3 with no problem on the weekend it launched on Steam. Lutris is sort of an "environment manager" and game launcher for Wine, so each game installed through it can have its own, totally isolated Wine config tailored to any of the oddities or optimizations for that particular game, and the community is large enough that odds are good there's already a config for any given game you want to play (and the few that I haven't found work just fine with the stock Wine setup).