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Seth
Seth

Posted on • Originally published at saluki.tech on

Making a game: Avoiding burnout

Making a game: Avoiding burnout by Seth

One of the most common reasons that a game will not get finished is burnout. It’s probably the number 1 project killer out there in fact, and it doesn’t just stop projects from getting finished, it also discourages people from making games. This is why it is very important to acknowledge that burnout is a thing, and for you to be proactive in preventing it from shutting down your game (or any other long-term project for that matter).

If you can avoid burnout, you can keep working. And if you can keep working, you can finish your game.

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