Hi. In NO way do I treat personal projects like work.
I discovered that motivation came and go. Also, between coding a personal project and watching a movie / read a comic, the competition is hard. So I try to keep my personal projects as fun and as low friction as possible.
So I strive on simplicity. My games are text / command line first.
Requirements are listed in a Google spreadsheet.
I'm using a monorepo so I can very easily reuse my own code without having to push to npm.
I don't write commit messages.
I look for "quick setup" tools, like the parcel bundler.
I forbid myself from using complicated/advanced libs unless it's really fun.
I allow myself to side-track and code fun stuff even when not the highest priority for a MVP.
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Hi. In NO way do I treat personal projects like work.
I discovered that motivation came and go. Also, between coding a personal project and watching a movie / read a comic, the competition is hard. So I try to keep my personal projects as fun and as low friction as possible.
So I strive on simplicity. My games are text / command line first.
Requirements are listed in a Google spreadsheet.
I'm using a monorepo so I can very easily reuse my own code without having to push to npm.
I don't write commit messages.
I look for "quick setup" tools, like the parcel bundler.
I forbid myself from using complicated/advanced libs unless it's really fun.
I allow myself to side-track and code fun stuff even when not the highest priority for a MVP.