Ok, it’s a detailed article; simple BitTorrent. A good point to discuss can be imho: how we can implement this nice technology today, apart from the “downloading large files” ?
The gaming industry should start adopting the bittorrent protocol as games are becoming mostly digital downloads and are growing in size with every new release (we talk about 50GB as the standard size)
Networks like the PS4 are horribly slow also for this reason. They are not scaled enough to support the requests and that's why it takes ages to download an update even if it's a few hundred megabytes.
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Ok, it’s a detailed article; simple BitTorrent. A good point to discuss can be imho: how we can implement this nice technology today, apart from the “downloading large files” ?
Facebook have used in the past BitTorrent (not sure if they still using it) for deploying they backend.
The gaming industry should start adopting the bittorrent protocol as games are becoming mostly digital downloads and are growing in size with every new release (we talk about 50GB as the standard size)
Networks like the PS4 are horribly slow also for this reason. They are not scaled enough to support the requests and that's why it takes ages to download an update even if it's a few hundred megabytes.