I'm a programmer who likes games, and wants to make games for a living. At the same time, there are some really cool non-game things I want to work on -- especially if they use C or C++.
Push/pull is definitely on the table, but maybe a little further down. A bunch of the code is centered around there being just one tree with just one head, one set of branches, etc., and it'd take a decently big refactor to make it more abstracted. It's definitely not impossible, though, and it'll come eventually.
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Push/pull is definitely on the table, but maybe a little further down. A bunch of the code is centered around there being just one tree with just one head, one set of branches, etc., and it'd take a decently big refactor to make it more abstracted. It's definitely not impossible, though, and it'll come eventually.