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Discussion on: 4 Things Developers Take for Granted That Used to Be Really Hard

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Ben Sinclair

We got bored of printer-port dongles at university and user a manual printer switch.
I remember cracking a game I bought because it was missing the manual and the copy protection was of the kind where you had to enter word such-and-such from page n of the manual.

These efforts were easier than going the "legit" route. Copy protection back in those days was arduous.