I've been a professional C, Perl, PHP and Python developer.
I'm an ex-sysadmin from the late 20th century.
These days I do more Javascript and CSS and whatnot, and promote UX and accessibility.
Design is an ambiguous word and Dark Mode happens to fall under it. So we can say Dark Mode provides the opportunity to present end-users with a unique form of design.
I've been a professional C, Perl, PHP and Python developer.
I'm an ex-sysadmin from the late 20th century.
These days I do more Javascript and CSS and whatnot, and promote UX and accessibility.
I think that's the bit I'm getting at - "dark mode" isn't unique in any way. It's a subset of themes or skins. There have been light-on-dark themes since people first made interfaces with colour, and they encompass all sorts of things like high- or low-contrast, large text, simplified buttons, even shades reactive to ambient conditions.
Either every combination is a unique opportunity or they're all part of the same school.
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I don't think you're describing "dark mode" here; you're describing design in general.
Design is an ambiguous word and Dark Mode happens to fall under it. So we can say Dark Mode provides the opportunity to present end-users with a unique form of design.
I think that's the bit I'm getting at - "dark mode" isn't unique in any way. It's a subset of themes or skins. There have been light-on-dark themes since people first made interfaces with colour, and they encompass all sorts of things like high- or low-contrast, large text, simplified buttons, even shades reactive to ambient conditions.
Either every combination is a unique opportunity or they're all part of the same school.