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I learned cannon.js which is a 3D physics engine for javascript.
Hot tip: cannon.js isn't actively maintained. Search for and use cannon-es.js which is an active maintained fork.
Also learned about quaternions used for rotation, and csg.js used for union, subtract and intersect operations on meshes.
Your GIFs make my week. Thanks for doing this for everyone.
I learned cannon.js which is a 3D physics engine for javascript.
Hot tip: cannon.js isn't actively maintained. Search for and use cannon-es.js which is an active maintained fork.
Also learned about quaternions used for rotation, and csg.js used for union, subtract and intersect operations on meshes.
Your GIFs make my week. Thanks for doing this for everyone.