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Discussion on: Is Lua Doomed?

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Josh Waller

Neovim has moved to Lua. I find it best suited for plugin ecosystem but I know there are lots of games using Lua as well. I wouldn't tout it as a dying language. Just has more of a niche on where it shines best.

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Cody Tilkins

I created LuaConsole to address some pitfalls Lua can have. The packaged CLI is just terrible and functions sporadically when combined with multiple different switches. You can't capture output easily due to copyright messages. My aspiration for the project was to also replace bash and batch in my image. That got as far as relying on exec() to do everything, so I focused on making Lua great with a powerful REPL environment and tons of switches for endless possibilities. Lua isn't dying on my watch!

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Adam Crockett 🌀

That gives me hope. A few years back Lua was on a worst languages to learn list for the given year so I sort of just stopped trying to embed it into node.js. I'm resuming my effort for the fun of it

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Josh Waller

As you should! I love Lua as well. It's just not the hot new thing, but still has plenty of love.