Fun fact: I found out from an Adobe insider that they'd officially decided to discontinue Flash in 2012. Adobe sold me a license in 2013. That's what we call "a scam", boys and girls.
I'm a friendly, non-dev, cisgender guy from NC who enjoys playing music/making noise, hiking, eating veggies, and hanging out with my best friend/wife + our 3 kitties + 1 greyhound.
In fact I think it was not so bad 😛 ActionScript was a pretty good language and the Flash IDE was a good tool for quick animations. It just shouldn't have tried to take the place of HTML imho 😄
That's what puzzled me — Flash used vector graphics, so it should have been ultra lightweight, but for the most part the heft of each file was ridiculous.
A lot of it was boilerplate, bitmap skins, additional libraries, etc. When I tore into the inner workings, only certain core libraries were actually needed to render something by the flash player. Oh the days of OO AS3 🤸. We basically used vectors drawn with code.
Learn Flash, it's the future!
The Future cost me $800 and 3 years of work.
Fun fact: I found out from an Adobe insider that they'd officially decided to discontinue Flash in 2012. Adobe sold me a license in 2013. That's what we call "a scam", boys and girls.
Around 2010, when I was in high school, my best friend tried to get me to learn flash and make games in it. Even gave me some pirated tutorials. XD
Hey now! Talented thespian Brendan Fraser's website runs on Flash... and you're telling me that it's a thing of the past?!
I had one flash class in college and I struggled so hard with it! I am glad that it died.
In fact I think it was not so bad 😛 ActionScript was a pretty good language and the Flash IDE was a good tool for quick animations. It just shouldn't have tried to take the place of HTML imho 😄
I have to agree, Flash as a concept was good, and ActionScript was solid, but the implementation was a complete — but avoidable — shambles.
Just imagine how heavy built in flash components were. I worked with a guy and we rewrote the library. Made it extremely light weight and scalable.
That's what puzzled me — Flash used vector graphics, so it should have been ultra lightweight, but for the most part the heft of each file was ridiculous.
A lot of it was boilerplate, bitmap skins, additional libraries, etc. When I tore into the inner workings, only certain core libraries were actually needed to render something by the flash player. Oh the days of OO AS3 🤸. We basically used vectors drawn with code.
I won a global bronze Lester Wunderman award for a Flash based microsite which advertised the Ford C-Max car.
Learn Silverlight, it's the future.
—said no one ever, except the Microsoft sales team.
:)
I did flash. Would you believe it's still in use by many gambling tech companies who having switched over?