Nice! Lot's of good points here. Particularly the section about outlining resonates for me. Wrote something about that as well a while ago: dev.to/kahlil/just-fucking-ship-ta...
Head of Product at Temporal. Previously lead architect and low-level systems programmer for scale out SaaS offering. Game engine developer, ML engineering expert. DMs open on Twitter.
Nice! Lot's of good points here. Particularly the section about outlining resonates for me. Wrote something about that as well a while ago: dev.to/kahlil/just-fucking-ship-ta...
Glad you liked it! Saved your post for later.