Miranda is a technical writer and product lead at VMware as well as founder of Books on Code, which is a platform for programmers who love to learn through technical books.
Location
San Francisco, CA
Education
MA English Literature
Work
Senior Technical Writer at VMware (previously Pivotal)
Everything in the talk definitely applies to mobile users. A mobile user is also using screenreader software, holding their fingers on elements while they are read aloud or using voice features. Particularly for design, it's important for elements to be large, well spaced, and clear.
Try turning on accessibility modes on your phone and learn to use them with your app. My Pixel accessibility settings has Select to Speak and Talk Back. It also has magnification, color contrast tools, and font size tools. I think you can learn a lot just by testing your app with these settings.
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This talk should be mandatory viewing for all web developers!
I'm curious: do you Have specific recommendations for accessibility when designing for mobile?
Everything in the talk definitely applies to mobile users. A mobile user is also using screenreader software, holding their fingers on elements while they are read aloud or using voice features. Particularly for design, it's important for elements to be large, well spaced, and clear.
Try turning on accessibility modes on your phone and learn to use them with your app. My Pixel accessibility settings has Select to Speak and Talk Back. It also has magnification, color contrast tools, and font size tools. I think you can learn a lot just by testing your app with these settings.