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Joanna Otmianowska
Joanna Otmianowska

Posted on • Updated on

Status instead of isLoading boolean?

When I saw the article 'Stop using isLoading boolean' written by Kent C. Dodds my first thought was - what's wrong with isLoading boolean? Why shouldn't I use it? Then I read it. And saw his point.

It is a common practice to use isLoading boolean to show some placeholder or spinner when data in our app is loading. This is fine - you set isLoading to false, change it to true when data is loading and when data is here - put it back to false. But what happens when error occurs? Data is not loading but there is no data to show either. We start to add more conditions - first not loading and no error, then for not loading but with error, another one for loading. Do you see the point?

What Kent suggests in his approach is having status with different enum values for every case e.g. 'idle', 'resolved', 'rejected'. In the code then we can go like (examples based on the article that I mentioned earlier):

if (status === 'idle') {
    return <div>Data is loading...</div>
}

if (status === 'resolved') {
    return <div>{Fetched data}</div>
}

if (status === 'rejected') {
    return <div>Something went wrong!</div>
}
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Thanks to that we can set status for particular case after every activity and there is no need for double conditions (like is not loading and there is no errors etc).

To get rid of equal signs we can put status info in variables.

const isLoading = status === 'idle';

if (isLoading) {
    return <div>Data is loading...</div>
}
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And that's it! I recommend reading Kent's article for deeper explanation and more examples.

Oldest comments (43)

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mathieuhuot profile image
Mathieu Huot

Very interesting, I'll definitely use that pattern! Thanks for sharing! 👍

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myleftshoe profile image
myleftshoe

Nice tip. And if needed you could implement a state machine.

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joannaotmianowska profile image
Joanna Otmianowska • Edited

Thanks! Yes, that's true. But state machine would be work for better more complex status management

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macsikora profile image
Pragmatic Maciej

Everything is a state machine, even isLoading state with setState represents such with two possible states. The problem starts when the model needs more than two states, then bool starts to be a problem. I have few articles about this subject, take this - dev.to/macsikora/boolean-the-good-.... 😉

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joannaotmianowska profile image
Joanna Otmianowska

thanks! I will check out your articles

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myleftshoe profile image
myleftshoe

Agreed, a state machine in this case would be overkill. Compare time and mental load to

  1. write out some if statements (virtually no mental load) vs
  2. think about representing the logic as a state machine, draw a state diagram, etc

Not only that but the code would be harder for others to grok than if statements and would make them wonder why it was implemented as a state machine - "I must be missing something"

And if you were a contractor, paid by the hour, using a state machine in this case would look like that you were milking your hours and using your time to experiment or hone your skills

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fatehmohamed14 profile image
Fateh Mohamed 🐢

You can create an Enum type for those status

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joannaotmianowska profile image
Joanna Otmianowska

Good tip! Thanks :)

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aleksandrhovhannisyan profile image
Aleksandr Hovhannisyan

I actually ran into this situation at work recently and a colleague suggested using an enum instead of separate loader/status booleans. It definitely made things cleaner and the logic easier to follow!

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joannaotmianowska profile image
Joanna Otmianowska • Edited

Yes, when you first hear about it is sounds strange but then you realise it really makes sense.

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deepanjangh profile image
Deepanjan Ghosh

Enum also helps in expanding the feature more in the future if the need arise. Make things more cleaner and easier to read!!

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adarshaacharya profile image
Aadarsha Acharya 🚀

Hi, how would you implement enum over here?
I'm definining my state types as :

export interface AuthState {
  status: 'idle' | 'pending' | 'resolved' | 'rejected';
  isAuthenticated: boolean;
  error: string;
  user: User;
}
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and giving me type safety. Are you talking about making StatusEnum?

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amiceli profile image
amiceli

I use same pattern, but I use "busy" instead of "idle" and "idle" is use when promise/fetch or another isn't launched yet.

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shubhamb profile image
Shubham_Baghel

The best way of clean code and well structured

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rohithv07 profile image
Rohith V

Thats great, thanks for sharing

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kaspermroz profile image
Kasper Mróz

Good idea! TypeScript’s Enums could also do the job here 🔥

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matheusmurden profile image
Matheus Murden • Edited

You could also wrap fetch logic in a hook that returns { data, loading, error }.
And then:

loading && <Loading />
error && <Error />
data && <Data />
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joannaotmianowska profile image
Joanna Otmianowska

Nice one!

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larsejaas profile image
Lars Ejaas

Yeah! That is also my approach!

I have this habit of writing

!!loading &&<Loading />
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It is probably over-cautious, but checking for null and undefined is nice - these errors can be really hard to debug otherwise.

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pclundaahl profile image
Patrick Charles-Lundaahl

What's the purpose of the !! here? The && will cast the left-hand operation to a boolean already. Won't null and undefined already be converted to false for the purpose of the guard clause?

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larsejaas profile image
Lars Ejaas

I think you are actually right!! 😮 I always thought this was only a check for null.

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pclundaahl profile image
Patrick Charles-Lundaahl

Ah okay! I wasn't sure if I'd missed something or not. I use guard clauses pretty extensively in my React code, but I also use quite a few languages across a bunch of projects. Wasn't sure if I'd gotten mixed up 😅

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sleeplessbyte profile image
Derk-Jan Karrenbeld

You did miss something.

The && will cast the left-hand operation to a boolean already.

This is not true when it short-circuits. That is, when the left hand side is falsy.

Won't null and undefined already be converted to false for the purpose of the guard clause?

No, they won't

loading = undefined

loading && true
//=> undefined

loading = null

loading && true
//=> null
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In the end, undefined will cause errors, null won't. false depends on the renderer.

Side note! If you want to be explicit, using Boolean(loading) is probably more readable than double negation (!!loading).

The best way is to not rely on && (or ||) to return the right result, but use a ternary:

loading ? ... : null
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Why? Now you don't need to think about all falsy values and the rendering never breaks :D

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larsejaas profile image
Lars Ejaas

Nice writeup! I actually use the ternary a lot, but I do not find it useful for all purposes. I am a bit unsure!? So you are actually saying that the "!!" prefix would be needed here to "catch" all falsey values?

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sleeplessbyte profile image
Derk-Jan Karrenbeld

!!value is effectively the same as Boolean(value) and will therefore always return false in the case of all falsy values.

!!value && <MyComponent />
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Will always resolve to false if the left hand side is falsy. False values are not rendered, so yes, that would catch all falsey values.

I still recommend Boolean(value) && <MyComponent /> over !!value && <MyComponent /> because it is both explicit and easier to read, albeit it a bit longer. It's easy to skip over !!, but more importantly, it's easy to forget to add !!. If you're used to seeing Boolean(...), that's less likely.

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larsejaas profile image
Lars Ejaas

That's actually a great point! I haven't used Boolean(..) in my code I think 🤔 But I like how it's more descriptive! Thanks for taking the time to responde 😊👍

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sleeplessbyte profile image
Derk-Jan Karrenbeld

The _callable Global Objects are a gem ✨.

I also recommend Number(value) over the obscure +value, which both are usually better to "type-cast" than parseInt or parseFloat, as it will properly fail when the value isn't representing a number, instead of doing something unexpected.

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larsejaas profile image
Lars Ejaas

Ahh, cool. I haven't digged super deeply into the differences, I just really like "Number" because "it does what it says on the tin" 😆 I really like easy readable code 😊

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frozenbyte profile image
Frozen_byte

this is my everyday use. No status required.

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dgreene1 profile image
Dan Greene

I like that React-query allows for that approach and it works excellently in JS and in TS.

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lucassperez profile image
Lucas Perez

This seems very nice!
Particularly, I like switch case. I think it works nicely when we have many ifs in a row comparing to a single value.
Of course there are many other great suggestions in the comments!

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aryangomes profile image
Aryan Gomes

Thanks for the tip and for sharing!

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tojacob profile image
Jacob Samuel G. • Edited

In Typescript I always use enums for that :)

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larsejaas profile image
Lars Ejaas

It might be great for some situations but more verbose for others...

Let me explain.

Normally (in React, but I guess it would be almost the same elsewhere) I would import the fetch logic like this:

const [isLoading, Data, isError, Error] = GetData(URL)

Then in the JSX:

{!!isLoading ?
(<div>Data is Loading</div>)
:
(!!isError?
(<div>Something went wrong</div>)
:
(<div>Data</div>)
)}
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My point is that the booleans make it possible to use really short syntax.

I definitely see your point when status could have a lot of different states, but if you have a lot of different skeleton loaders and stuff I think booleans are hard to beat.

why not return the different states like booleans?

something along the lines:

const [iddle, resolved, rejected] = GetData(URL)
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sgolovine profile image
Sunny Golovine

This article makes me feel very (type) unsafe. But seriously, I would not recommend this route unless

  • You use Typescript
  • Store each status as an enum.

The big issue I have is the inevatable instance where you spell 'loadng' instead of 'loading' and your logic breaks. This can be avoided using union types in typescript of creating an enum with regular JS.

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maciekgrzybek profile image
Maciek Grzybek

That's why we should all move to TS :) oh and also I'd recommend union types instead of enums