DEV Community

Discussion on: Developers within the entertainment industry

Collapse
 
janphkoch profile image
Jan-Philipp • Edited

Hey Rhymes,

The rendering part is not developed inhouse, we use royalrender for that. We are just 3 developers within our studio. The TD is developing the compositing pipeline and my job is the 3d pipeline. The third guy manages our inhouse web-based review tool.

I personally started out by writing simple scripts for autodesk maya for our artists to automate their workflows. Then I got into our project management software and wrote automated services that run on a server that helps managing our projects and artists. Currently we are working together for an automated workflow for pre checking renderings to save us time before even a artist took a look at the renderings.

Cheers

Edit: Python is indeed fast enough for us. More complexity-dense projects could be done with c++ but that was not needed until now.

Collapse
 
rhymes profile image
rhymes

Thanks for the explanation :-)

I'm glad Python is fast enough for your company