To add to this, you don't necessarily have to be great at design, but you should be damn good at implementing it and a stickler for details. I find this is one of the big things that makes the difference between an ok FE dev and a great FE dev.
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To add to this, you don't necessarily have to be great at design, but you should be damn good at implementing it and a stickler for details. I find this is one of the big things that makes the difference between an ok FE dev and a great FE dev.