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Discussion on: Unity Asset Store and its comparison to open source communities

halileohalilei profile image
Halil Ibrahim Kayim Author

Yeah, I've heard the same thing from other people too, and that's fair. However, in the current project I am working on, out of 6 packages I've bought, 3 of them mostly consist of scripts (others are mostly shaders and vfx), and 2 of them have .dll files which prevent me from diving into the libraries' inner workings. I'd say that is still a pretty high ratio.