I read this article as well, which outlined some specific thoughts on the Unity versus Unreal engines. There's some very good insight here into the structure of each engine, but some of the best advice is remembering that your code and your team are what make your game great, stable, and fun, not the engine you use.
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medium.com/@shahriyarshahrabi/my-e...
I read this article as well, which outlined some specific thoughts on the Unity versus Unreal engines. There's some very good insight here into the structure of each engine, but some of the best advice is remembering that your code and your team are what make your game great, stable, and fun, not the engine you use.