I have never used Java, but this was something of a red flag to me:
To the uninitiated, this means that you design your code around unit of codes called "objects" which loosely resemble real-world object (or concepts).
I'm a self taught dev, and I REALLY struggled with understanding Object Orientation early in my career. I once came across an article on "worst advise rookie programmers get" and listed in it was that this idea that "Objects are like things in the real world".
I'm really not trying to be a hater, but reading that that was a bad way of thinking about objects was the beginning of my grokking object orientation.
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I have never used Java, but this was something of a red flag to me:
I'm a self taught dev, and I REALLY struggled with understanding Object Orientation early in my career. I once came across an article on "worst advise rookie programmers get" and listed in it was that this idea that "Objects are like things in the real world".
I'm really not trying to be a hater, but reading that that was a bad way of thinking about objects was the beginning of my grokking object orientation.