15% of people involved in AR & VR as non-developers have zero knowledge of how to code, whereas 17% are actively coding to get things done. There is a large range of skills, but the biggest group here are those that are actively trying to build on their coding skills, with 22% of AR/ VR non-developers doing so. This indicates that no-code tools, whilst useful for getting things done, don’t cover the needs of more than 1 in 5 AR & VR practitioners who are subsequently learning to code to overcome these limitations. Despite the large amount of effort - and marketing - that has gone into positioning no-code tools as a solution for non-coders to get into AR & VR without worrying about writing code, a sizeable proportion of those who do get involved subsequently decide they need coding skills to realise their vision after all. This represents an opportunity for platforms aspiring to appeal to non-coders to create more functionality in these tools in order to capitalise on this under-served audience.
What courses are you taking to improve your coding skills? Or are you one of the 17% that don't write code for your AR/VR project?
This is the fourth post in our AR & VR practitioner series. You can view our earlier post here. Next time we'll be looking at which is the most popular app category for developers and non-developers alike.
Our State of the AR/VR survey is live. Spend less than 10 minutes and shape the future of Augmented and Virtual Reality. We have some awesome prizes up for grabs - an Oculus Quest, iPhone 11, VR Ninjas mat, and licenses to be used with Vuforia, Sketchfab and OctaneRender Studio.