Not a huge fan of "user stories", since I tend not to work on the types of projects that benefit from that sort of approach, but very nice article nonetheless 😀
Thank you!
Would you mind sharing with me what qualifies as projects that do not benefit much from user stories?
Thing that come to mind are personal projects made for your own self, and projects that have a very limited userbase.
I'm actually really curious, because I can't find any results wherever I look and most content that I see just give users stories too much praise.
It would be nice to know more about case scenarios in which they don't really work well for a project.
The closest I've ever seen to what you're talking about is covered in this article.
Mostly smaller internal projects that are used almost exclusively by coworkers that would rather just call one of the developers directly than opening an issue somewhere.
There's simply less of a need to write down user stories when you can simply sit down with your users and brain-storm how to best solve their problems.
But the small personal projects are obviously another good example.
Most of the stuff I do in my free time isn't meant for end-users anyway though, so user-stories wouldn't make any sense there.
I guess as a solo freelance developer I didn't really think about those cases.
Building applications to be used by fellow developers or other technical coworkers in the same company may not necessarily need user stories.
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Not a huge fan of "user stories", since I tend not to work on the types of projects that benefit from that sort of approach, but very nice article nonetheless 😀
Thank you!
Would you mind sharing with me what qualifies as projects that do not benefit much from user stories?
Thing that come to mind are personal projects made for your own self, and projects that have a very limited userbase.
I'm actually really curious, because I can't find any results wherever I look and most content that I see just give users stories too much praise.
It would be nice to know more about case scenarios in which they don't really work well for a project.
The closest I've ever seen to what you're talking about is covered in this article.
Mostly smaller internal projects that are used almost exclusively by coworkers that would rather just call one of the developers directly than opening an issue somewhere.
There's simply less of a need to write down user stories when you can simply sit down with your users and brain-storm how to best solve their problems.
But the small personal projects are obviously another good example.
Most of the stuff I do in my free time isn't meant for end-users anyway though, so user-stories wouldn't make any sense there.
Thank you for sharing your insight!
I guess as a solo freelance developer I didn't really think about those cases.
Building applications to be used by fellow developers or other technical coworkers in the same company may not necessarily need user stories.