Hah, this could be fun! Here's a link to the very very very very very early stages of a project that I can hopefully dedicate a little more time to in the near future...
A few friends and I from around the US play D&D together on a fairly regular frequency. There are some online tabletop RPG "tables," if you will, that exist, but none of them really had all the features that we were looking for.
I had it in my head that tackling that problem would be a fun challenge! I designed some basic data structures behind the "game board" that will hopefully allow the table to track pretty specific information about each cell.
What I linked ya'll to is, more or less, the visual representation of that "table" data, in its most rudimentary form. I've toyed with linking it to some click listeners as well, and at some point I hope to tie actual character creation / D&D game "stuff" to it as well!
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Hah, this could be fun! Here's a link to the very very very very very early stages of a project that I can hopefully dedicate a little more time to in the near future...
cjtangney.github.io/node-matrix-gr...
Lots of bugs, lots of oddities, zero explanation on how to use it...
😅
Minesweeper? 🤷♂️
Connect Four? (...or Five, since there seem to be more columns)
A little more detail behind this one.
A few friends and I from around the US play D&D together on a fairly regular frequency. There are some online tabletop RPG "tables," if you will, that exist, but none of them really had all the features that we were looking for.
I had it in my head that tackling that problem would be a fun challenge! I designed some basic data structures behind the "game board" that will hopefully allow the table to track pretty specific information about each cell.
What I linked ya'll to is, more or less, the visual representation of that "table" data, in its most rudimentary form. I've toyed with linking it to some click listeners as well, and at some point I hope to tie actual character creation / D&D game "stuff" to it as well!