I'm implementing it for our C++ game engine, so this implementation won't be Javascript compatible. That said, both the code and the specification will be open source, so there's nothing stopping you (or anyone else) from implementing it elsewhere.
is it already under construction? I'd love to see the repo
We're fairly early in the implementation stage — the code is currently under a serious breaking refactor — but you certainly check it out. The project page is here, and you can follow our development on Phabricator.
This looks cool
I really wanted a parser built like regex101 for my tool. Really don't know where to start github.com/geongeorge/i-hate-regex
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I'm implementing it for our C++ game engine, so this implementation won't be Javascript compatible. That said, both the code and the specification will be open source, so there's nothing stopping you (or anyone else) from implementing it elsewhere.
is it already under construction? I'd love to see the repo
We're fairly early in the implementation stage — the code is currently under a serious breaking refactor — but you certainly check it out. The project page is here, and you can follow our development on Phabricator.
This looks cool
I really wanted a parser built like regex101 for my tool. Really don't know where to start
github.com/geongeorge/i-hate-regex