I, too, prefer books that aren't theory heavy, and there are more than you think. Here's just a few of my favorites.
Game Programming Patterns by Robert Nystrom
Dreaming in Code by Scott Rosenberg
Learn C the Hard Way by Zed Shaw
The New Hacker's Dictionary by Eric S. Raymond (hilarious!)
Cathedral and the Bazaar by Eric S. Raymond
Game Engine Architecture by Jason Gregory
Hacker's Delight by Henry S. Warren
Python Cookbook
Books aren't not your cup of tea, and that's fine, but there aren't any inherent problems with books, even in the dev field, themselves.
Personally, I'm the opposite. I get through books faster than lectures, and remember more of the material. That's not the fault of lectures - nothing wrong with them - they're just not as effective for me personally. :)
I, too, prefer books that aren't theory heavy, and there are more than you think. Here's just a few of my favorites.
Books aren't not your cup of tea, and that's fine, but there aren't any inherent problems with books, even in the dev field, themselves.
Personally, I'm the opposite. I get through books faster than lectures, and remember more of the material. That's not the fault of lectures - nothing wrong with them - they're just not as effective for me personally. :)
I guess as you mentioned it's just a personal taste thingy !
And seems like there are good books out there, I might get into one of them soon... thanks for the recommendations :)