There aren't any plans at the moment for adding support for it in other languages.
I want this to be more of something you embed in a systems language to talk to GPUs easily. In the past you would have used OpenCL or Halide in C or C++. But now you can use Emu in Rust.
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There aren't any plans at the moment for adding support for it in other languages.
I want this to be more of something you embed in a systems language to talk to GPUs easily. In the past you would have used OpenCL or Halide in C or C++. But now you can use Emu in Rust.