Godot is also opensource; Honestly, the change from HaxeFlixel happened because Godot suited my needs better, after following a few tutorials it just felt easier to build the kind of small games I like to experiment with.
Setting up the environment was also a big plus since Godot is self-contained so no install needed.
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Godot is also opensource; Honestly, the change from HaxeFlixel happened because Godot suited my needs better, after following a few tutorials it just felt easier to build the kind of small games I like to experiment with.
Setting up the environment was also a big plus since Godot is self-contained so no install needed.