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Discussion on: Developing on Windows: Docker, Linux VM, WSL or Cygwin?

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bgadrian profile image
Adrian B.G.

I meant it did not supported file watcher and also it was highly recommended to not modify the files under the linux mounts in WSL with windows processes (IDE), which beats the purpose of WSL for a dev.

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egherrmann profile image
Eric Herrmann

If it didn't work for you I have no interest in trying to convert you but I've had nothing but success developing using WSL for the past few years. It's true that you shouldn't access anything under WSL "/" from windows but I'm able to work exclusively out of the Windows space (/mnt/c) for everything. I can read and write those files from Windows VScode, etc. and from my Linux utilities running in WSL. And you can create symlinks in WSL-land to conveniently access My Documents, Downloads, etc. in Windows. Obviously your success will depend on the kind of work you're doing but for my needs I'm 100% satisfied with WSL

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bgadrian profile image
Adrian B.G.

Sounds good,maybe I will try it again in a few years.

For now I no longer need windows so I can stay on a linux for full time. In that time I was on Unity3D too which is awful on Linux.