DEV Community

Discussion on: 4 Things Developers Take for Granted That Used to Be Really Hard

Collapse
 
bgadrian profile image
Adrian B.G.

First I needed to rollback the tape when a game loading stage failed.

I still remember helping my father installing Windows 95 from 13 floppy disks on 10 PCs at a school laboratory, and I had fun!

Now I do docker run and I can have any OS or software in a few minutes. Amazing.

Thing #5: learning resources

From books to courses, from slack to stackoverflow, we now got it easy and free.

Thing #6: Browser dev tools and HTML5 standards in all browsers

Specific to web devs, but nowdays is very easy to start with front end development. Although it is the most difficult job to master I would say.

Collapse
 
remotesynth profile image
Brian Rinaldi

Agree on both!

Collapse
 
merrythemes profile image
Merry Themes

Rollback the tape

That brings make some bad memories.

Collapse
 
elmuerte profile image
Michiel Hendriks

Oh yes, thing #5. One of the reason for those "big boxes" of software was for the huge amount of dead tree content called: manuals. Back when the fancy new thing called "online help" was a digital manual you easily open from within the application jumping directly to the relevant section.

Collapse
 
bgadrian profile image
Adrian B.G.

Oh yes, the help manuals files ... Good ol times