Then it would be a mixed bag for me: while you're showing the kind of genuine dedication to finding the simplest and most elegant ways to build UIs, it also contains the kind of minor/medium flaws that come along with idealism. There are genuine obstacles in the way of reaching the most elegant and ideal ways of building the kind of front end applications we'd like to build.
So far Polymer seems to be one of the better ways to work with web components in a scalable way, but it has limits and (hopefully you'll shed some light on this in part 2) I'm curious if browser support is far enough along to base a front end architecture on it that can scale to large teams for companies with heavy public facing traffic.
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