I kind of felt the same for a while, but ended up doing games as a hobby instead of following the domain as a job.
Things I like to do to keep up with the industry are:
Game jams! Taking a bit of time to make a small game in a short timeframe.
There are tons of them you can find on indiegamejams.com/, but the most popular one is Ludum Dare, where twice a year people make a game in a weekend.
Follow few youtubers and bloggers and their progress! Here are few of my favorite ressources:
Podcasts are also a great way of keeping up with the industry and gaining general knowledge regarding game dev. I personally recommend the debug log, but there are many good ones out there.
Finally, there are few great JS game engines such as Phaser and Pixi which can let you make a good prototype quickly, when you're feeling like making something quick and easy to share!
I kind of felt the same for a while, but ended up doing games as a hobby instead of following the domain as a job.
Things I like to do to keep up with the industry are:
Finally, there are few great JS game engines such as Phaser and Pixi which can let you make a good prototype quickly, when you're feeling like making something quick and easy to share!
Now, who wants to make a dev.to amateur game jam?
❤️ For Phaser and Pixi