I haven't played the game yet because I saw .ddh extension and got confused. After some time, I realized that you have another project avdl.
So you created your own programming language so that you can create game. This is got to be a xkcd level flex, Hats off to you sir.
avdl looks interesting. I have bookmarked it, Currently I am working with Godot but considering the size of rue repository, I would love to try it out in future.
I haven't played the game yet because I saw .ddh extension and got confused.
Is that in the game's source code? The game was made with the avdl programming language, which is (temporarily) using .dd and .ddh extensions. I believe I've added some information about how to compile it from source, but there's compiled binaries on Marketplaces mentioned on the game's page (like in Itch.io).
avdl looks interesting. I have bookmarked it, Currently I am working with Godot but considering the size of rue repository, I would love to try it out in future.
I appreciate that. I'm currently working on adding more documentation and samples, to make it easier for new people to give the language a try, so any feedback is very welcome.
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I haven't played the game yet because I saw .ddh extension and got confused. After some time, I realized that you have another project avdl.
So you created your own programming language so that you can create game. This is got to be a xkcd level flex, Hats off to you sir.
avdl looks interesting. I have bookmarked it, Currently I am working with Godot but considering the size of rue repository, I would love to try it out in future.
Is that in the game's source code? The game was made with the
avdl
programming language, which is (temporarily) using.dd
and.ddh
extensions. I believe I've added some information about how to compile it from source, but there's compiled binaries on Marketplaces mentioned on the game's page (like in Itch.io).I appreciate that. I'm currently working on adding more documentation and samples, to make it easier for new people to give the language a try, so any feedback is very welcome.